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  • Re: Arena III: The Undead Wars

    Vorath opens up with a Light of Lumina and begins to glow with the soft aura of the moonInit: 10
    Posted to PBF Games (Forum) by Nova on August 14, 2007
  • Arena III: The Undead Wars (Unoffical Title)

    Oh, we should probably set watches, to keep anyone seeking vengence at bay.
    Posted to PBF Games (Forum) by Nova on March 17, 2007
  • Re: Arena II: The Escape

    Fall back! Same pattern! Archers attempt to get them out of melee! *Lanches the rest of his light*2015Oh, sorry I didn't relize we'd fired two vollys...I've only rolled once....I was going to have the troops pull back after volly #1.
    Posted to PBF Games (Forum) by Nova on December 29, 2006
  • Re: Arena II: The Escape

    Thank you!Do my troops have any ranged weapons? (I've been waiting for this quiteion to be answered, I guess it was lost in the post storm)
    Posted to PBF Games (Forum) by Nova on December 26, 2006
  • Re: Arena II: The Escape

    Vorath begins chanting in a strong, clear tennor, a striking change from his normal deep rumble. He begins to glow with an inner light, reminisanct of a pale moon.OOCAnd yes your memory works correctly, I just wanted some sure dammage.
    Posted to PBF Games (Forum) by Nova on December 3, 2006
  • Re: Arena II: The Escape

    Ok, I'd like the info before I start yelling orders: K(relig): 6K(Arcana): 25
    Posted to PBF Games (Forum) by Nova on November 29, 2006
  • Re: Arena II: The Escape

    Ok, half mile? Thats about 800m, or say...15min walking time? Ok whats the terrain between us and the village like? If its flat we should be able to see the village. If not I want some scouting, possibley doing a circuit of the village to attack from the best possition.
    Posted to PBF Games (Forum) by Nova on November 16, 2006
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