Agon, by John Harper, is a "competitive" RPG set a fantastic ancient Greece. The heroes are soldiers on their way home from "the war", but their ship gets lost and finds itself casting about for a way home, and on the way finding a variety of strange islands. The people of the islands are functionally greek and speak the same language and worship the same gods as the PCs, but their cultures may differ in significant ways and the islands are subject to strange magical effects and fantasy beasts and monsters. Upon reaching an island, three greek gods approach the characters and order them to perform three quests. Hoping to make a good impression on the gods, and perhaps be sent home, the characters seek the glory of completing the quests.
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"If you fudge dice rolls, your system is failing you!" -Sons of Kryos