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"New 4e Rogue Concept: The Toastmaster, use butter knives!"

5/8/2006 - A woman scorned...

5/8/2006 - A woman scorned...
Artist: ArtMonkey
Colorist: Jenn
Writer: RichardM
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Monday, May 15, 2006

Holy monkey's. :o
jenn 5/15/2006

As I'm posting this, we're 21 from being number 10, come on guys we can do it!   Wouldn't that be awesome?

It'd make me happy and everyone wants to make Jenn happy right?  *insert sad quivering lip face*

Hey if we get to the top 10 can someone screen shot it and send it to jenn@dndorks.com?  That'd be awesome. :D  I just want a time stamp of when we took over the top 10. :D

My character, the weretiger
richardm 5/15/2006

So last night, my 4th level artificer faced...I don't know, his 2nd or 3rd lycanthrope this adventure, this time a weretiger.  My character, Alric Vown, future scion of House Cannith once he proves how valuable he is, charged in with his self-empowered morning star +1 of shapechanger bane. 

A nasty swing to the head nearly killing the weretiger resulted in a retaliating claw, claw, bite routine which Alric promptly took to the face, nearly killing him in one savage round of attacks.  The group prevailed over the creature, but little did Alric know, he was infected with that foul symbol of corruption, lycanthropy.

He had no idea until the next full moon, at which point he tore off his masterwork chain shirt (destroying it) and wandered the countryside doing whatever it is that weretigers do.  Upon waking up the next dawn, his loyal homonculous, Custos, made him aware of his predicament, as well as Swift Gear, the group's steadfast warforged guardian, which mean the rest of his companions was aware of his sickness.

So now he has one day left of the full moon to find the components to scribe himself a scroll of Remove curse, or to accept his condition and live with being the evil, foul thing that he knows were-creatures to be for at least one more month.

So here is my issues:

I made an artificer to be a self-buffing tank, as a were-creature, I am quite a powerhouse, having gained 6 hit dice, making Alric effectively a 13th level character.  But my character hates were-creatures, believing them to be sinful things.  Even if my character "cures" himself, can he really consider himself to be free of the taint?  If evil is a disease, and it can be cured, what right does he to "kill" evil beings as opposed to curing them?

Game-wise:  Alric can now walk through the rest of the adventure single-handedly, he already was the arcane/divine caster for the group, now hes squarely in the "tank" category.   For the balance of the group, and to make sure he gets experience one day soon (he is far higher level than any encounter he's likely to face for some time), he should cure himself. 

BUT, if he cures himself, hes out of the gold he spent on his masterwork chain shirt, as well as the 400 something gold for the scroll of Remove Curse cast @level 3 (artificer ability).  This puts him quite a bit behind the rest of the group in terms of wealth, still leaves him with his ethical issues, and takes away my only chance to legitimately play a were-creature.

So here are my options

1)  Retire my character until the rest of the group catches up to him, then bring him back.  This way I don't outlevel the group, I get to keep my legitimate were-tiger character, and I can role-play the concept of my character wandering the countryside "finding" himself.  I'd most likely bring in a cleric since we don't have any kind of caster and a cleric is probably more useful than a wizard in terms of "just one caster in the group"

2)  Spend the gold, suck it up, ignore the role-playing aspects of the affliction, and go on.  This way I do get to see my artificer expand into the prestige class I have prepared for him, renegade mastermaker (he becomes a cyborg replacing bits of himself with war-forged components).

What should I do?  Post your comments here

Friday, May 12, 2006

So exciting!
jenn 5/12/2006

We're only a few hundred from another rank rise on buzz and we're only 800 away from the top 10!  Come on guys you can do it!  A shiney new incentive comic will be put up today. :D

Incentive is GO!
artmonkey 5/12/2006

The shiney new incentive comic is up and it's now in fabulous "FANTABULCOLOR®!"

So vote now and check it out!

Tuesday, May 09, 2006

You all rock!
richardm 5/9/2006

Hey all, I just wanted to comment how much you all rock!  Since we put up the incentive comic, your votes have taken us 6 places in Buzz! 

This is definitely encouraging, so I'm going to try and get Jason to draw the next incentive comic ASAP to reward everyone for helping us in this endeavor.

Ok, keep the votes coming!

Tuesday, May 02, 2006

Lots of news/updates
richardm 5/2/2006

Hello all,

Hey, I want to thank those that have been voting for us on Buzz.  It would be "really" cool to be near the top 10, so I'd like to ask everyone to try and throw a vote our way here and then. :)

Now of course we own and operate TWC, so its kinda odd we care about being on Buzz, but it would be a bit hard for us to be listed on TWC and not be accused of cheating or something.  Particularly after I've spent quite a lot of time making it harder to cheat on TWC. ;) 

Hey, just so everyone knows, we offer free blogs both here and on webcomic.net, and I've even added the blog link on the top left menu over there.  I've also created a Dndorks crew blog, which will have various updates on what we're doing for the site, more of the regular day in day out kinda stuff than our messages to the readers (which are done via these rants).  Personally I have my blog over on webcomic.net, as does Jason and Jenn.  If you signed up before a few months ago, we probably need to setup the blog for you, other than that I think the blog is created automatically for all new members when you register.

As our dndorks blog describes, I've been working on the spell management system lately.  I tried to import spells, but ultimately there was a lot of issues getting it in a good format, so finally I decided more of a community effort here.  Basically once I've uploaded the spell management system, you can add as many spells/powers as you want for your account.  Any spell you add you can mark public or not.  If you mark a spell as public, any other member can add the spell to their character without having to retype it. 

I'm hoping to device a nifty CSV import system too, so if someone else has a nice list of spells they want to mass upload, they'll be able to do that.  Now we will need some help from the community to keep the spells clean, and with that in mind, if the spell list takes off I'm hoping someone will step forward and volunteer to be a moderator for the spell vault.  I'm sure we'll come up with something nifty for that person, and maybe we'll introduce something along those lines for the character vault as well.

If you're interested in the spell vault and managing the spells/powers your character knows in your character in the character vault (this means you badman!), you can read about some of my efforts on this in our blog.

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Where did our articles go?

Ok, I upgraded the site because of the new forum software, which broke our old admin.  I rebuilt new, better versions of every piece of our old admin "Except" the article admin.  So thus we haven't had any new articles in a while.  They are kind of building up, Jason has a stack of books to review, and our writer hasn't had any tasks.  After the spell vault, this is my next step, and hopefully it shouldn't take too long, then we'll try and get articles coming out every saturday or something. 

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Did everyone notice the new dice drop downs?  Now there is a drop down in the forums to generate the bbcode to generate dice results.  Play with it! Unless you're safari users, in which case there are probably still issues. :(  Anyone want to give me an old imac or something with the latest version of safari for me to debug on?

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Comic Stuff

I believe it was the last week of December that Dndorks the Younger Generation storyline resumed, other than Ethan, what has the rest of the cast been doing?  Well the story pretty much writes itself so I have no clue when the current DYG storyline will step back and allow the main cast some time again, but I have a feeling it will be sooner rather than later, I'm thinking June or July.  In the meantime, you may start finding that our Incentive comics for Buzz might have a storyline here and there from the main cast, perhaps even by Monday...

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