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"In 4e Russia, dungeon masters YOU!"

11/10/2008 - Even in 4e, Not having a rogue can be painful

11/10/2008 - Even in 4e, Not having a rogue can be painful
Artist: ArtMonkey
Colorist: ArtMonkey
Writer: RichardM
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Monday, November 10, 2008

Direction of the Site
richardm 11/10/2008
Hey everyone, new comic up.  Lets give a nod to Jason, great art IMO, and hes managed to keep putting out a semi-regular comic! 

Now as people who play 4e will recognize, you don't actually need a rogue in 4e, you're good enough with anyone with the thievery skill, but close enough. ;) 

For those who like roleplaying on the forums, I've been putting regular effort into improving them for online play.

For those who aren't aware, we currently have the following "extras" for online play
  1. Realtime Dice Generation
  2. Character Storage
Well I'm adding a few new features, upgrading others, and what I want to be left with is.
  1. Easier, Expanded Dice Generation
  2. Upgraded Character Storage
  3. The ability to store a selection of images, or access a wealth of public images, combined with the ability to pick your avatar easily with each post to an online game.
  4. The ability for DMs to edit all game posts.
  5. The ability to see character names, character status, and links to characters from anywhere in a game thread
  6. The ability to be looking at a game thread and see an indicator that shows there has been a reply to the game.  In this way, its closer to "realtime"
  7. The ability to set the status of a game so people can easily see games that are looking for new players, as opposed to games that are in progress or completed.
I hope people will like and use these features, I'm adding it under the new "game thread" area.  You can see the game threads area here: http://dndorks.com/roleplaying/gamethreads.aspx  Its basically a "view" of the game threads, the game will still be stored in the forums, but additional features like custom avatars, expanded dice, etc will not really propogate over to the forums, you'll need to access it from dndorks to see all the extra stuff.

Right now it doesn't do much other than show the existing thread, throughout the week it will be getting the new features though, and I'll keep posting updates here.

Monday, November 03, 2008

Today's comic
richardm 11/3/2008

Hey everyone, this comic can be pretty confusing due to the huge amount of time between the comic its related to and today's comic, so here you go http://dndorks.com/comics/11%2f27%2f2007.aspx

Now that you've read the comic, it probably still doesn't make any sense. ;)  But thats ok, I"m out there sometimes. :)

Monday, October 27, 2008

Thanks everyone!
richardm 10/27/2008
Today's comic was spawned from a few games I played in where the DM's characters had the best stuff, the best weapons, and would randomly be able to do things to save the day.  Sadly, I think I made that mistake a few times myself when I was 13 or 14.   Luckily I grew out of it pretty quick, though the games I remember most having this trouble were run by people in their 30s!  If you've ever experienced this first hand, maybe post here...

The site upgrade went pretty well.  This week is going to be a slow week, because I'm working on a few other things like a card generator for item cards, campaign cards, etc (well really any kind of card) for my campaign this Saturday, but then I have some more improvements I want to make next week, including the rest of the migration of the site upgrade to the forums, complete with a few more features for PBFs.
Thanks everyone for your continued support!

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