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Leaf

Submitted by: ArtMonkey
Last Update: 7/3/2010 5:36:55 PM
DM Name: Jesse
Game Thread: None
The Telekinetic Empath [Wild Talents]


Leaf (250 pts)

XP Earned: 8
XP Spent: 8

Stats: (60 pts)

Body: 2d
Coordination: 2d
Sense: 2d
Mind: 2d
Charm: 2d
Command: 2d

Will: (12 pts)

Base Will: 7
Willpower: 5

Skills: (54 pts)

Athletics: 2d
Block: 1d
Brawling: 1d
Endurance: 2d
Melee Weapon (): -
Dodge: 2d
Driving (): -
Stealth: 1d
Ranged Weapon (): -
Empathy: 2d
Perception: 2d
Scrutiny: -
First Aid: -
Knowledge (): -
Language (French): 3d
Medicine: -
Navigation: 1d
Research: -
Security Systems: -
Streetwise: 2d
Survival: 2d
Tactics: -
Lie: 3d
Performance (): -
Persuasion: 1d
Interrogation: -
Intimidation: 1d
Leadership: -
Stability: 1d

Motivations:

Loyalty: George the Cat - 0/3
Passion: Survival - 0/4

Gifted [Unknown, Power Theme]: (0 pts)
Sense Gifted (U) 2hd (4/die; [16] pts)
UE&F: Touch Only -2; Permanent +4

Telekenisis (A+3,D+1,U) 7d (12/die; 84 pts)
AE&F: Power Capacity (Mass) +2, Limited Damage (Shock Only) -1, Full Power Only -1, Capacities: Mass, Range
DE&F: Capacities: Self
UE&F: Power Capacity (Mass) +2, Capacities: Mass, range.
Effect: Leaf can move objects (3.2 tons) at a distance (1,280 yards) with the power of his mind, and can slam targets around for width in Shock.  He can also knock attacks on him off-course.  For some reason, perhaps because of sublimated anger, his telekenetic attack is very strong and he can't seem to tone it down.

Telepathy (U+1) 5d (4/die; 20 pts)
UA&E: Subtle +1, Capacities: Range.
Effect: Leaf can read minds. If the target is aware of his attempt or explicitly unwilling, his roll must beat the target’s Stability roll in a contest.

Mind Blast (A) 4hd (1/die; 8 pts)
AA&E: Non-Physical +2, Mental Strain -2, Limited Damage (Shock Only), Capacities: Range
Effect: With glowing eyes and a ripple in the air, Leaf can send a wave of rage and frustration at an opponent up to 80 yards (73 meters) away, overwhelming his mind and inflicting Width (4) in Shock to the head, which will drop most people instantly.  The attack bypasses armor and can't be blocked or dodged, but the target may make a Stability roll to resist (good luck).  Dredging up the emotional force to do this is exhausting, however, and Leaf suffers 1 Shock to the head with each use.

Hyperskill (Empathy) (U) 10d (2/die; 20 pts)
UE&F: Subtle +1, Radius +2, Touch Only +2, Capacities: Touch
Effect: Leaf can strongly sense the emotions of everyone within 10 yards of himself.


Movement:

Sprint: 10 yards / round
Jog: 5 yards / round
Running Jump (L/H): 3 yards / 1 yard
Standing Jump (L/H): 1.5 yards / 0.5 yard

Equipment:
Knife 2d: Width in Killing damage

Disadvantages: Can be overwhelmed by other's powerful emotions of fear or rage.

Damage: O = None  Ø = Stun  X = Killing

Head: OOOO (10)
Torso: ØOOOOOOOOO (7-9)
R Arm: OOOOO (5-6)
L Arm: OOOOO (3-4)
R Leg: OOOOO (2)
L Leg: OOOOO (1)