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Grimfang Moonshadow

Submitted by: richardm
Last Update: 3/12/2006 11:36:13 PM
DM Name:
Game Thread: None
A shifter who has managed to tap into the primal forces to access additional powers beyond that of a normal shifter.

Grimfang is a shifter who has tapped into a primal power from which he believes his race gains its abilities.  Hes secretive about it, claiming druidic sources of his abilities.

Default Soulmelds

Girallon Arms= bound (totem): 4 claws, 1d4 damage each.  +1 enhancement bonus per essentia.  +2 climb and grapple +2/essentia to climb and grapple.
Disenchanter Mask= Detect magic 10' + 10/essentia.
Dread Carapace = +2 + 2/essentia damage to bite +1 +1/essentia for natural weapons.  -1 to hit + -1 to hit per essentia with natural weapons.
Wormtail Belt = +2 + 1/essentia natural armor bonus. (AC 21/22)

stats below are assuming I have essentia like so: Girallon Arms @2, Dread Carapace @1, Wormtail belt @1, attacks are assuming I am shifted, otherwise subtract 2 strength.

Full attack without shifting
Primary claw AC [dice]1d20+6[/dice] dmg [dice]1d4+7[/dice]
Secondary claw 1: AC [dice]1d20+4[/dice] dmg [dice]1d4+5[/dice]
Secondary claw 2: AC [dice]1d20+4[/dice] dmg [dice]1d4+5[/dice]
Secondary claw 3: AC [dice]1d20+4[/dice] dmg [dice]1d4+5[/dice]
with shifting
Primary claw AC [dice]1d20+7[/dice] dmg [dice]1d4+8[/dice]
Bite: AC [dice]1d20+5[/dice] dmg [dice]1d6+9[/dice]
Secondary claw 1: AC [dice]1d20+5[/dice] dmg [dice]1d4+6[/dice]
Secondary claw 2: AC [dice]1d20+5[/dice] dmg [dice]1d4+6[/dice]
Secondary claw 3: AC [dice]1d20+5[/dice] dmg [dice]1d4+6[/dice]

Character Sheet 1

Character Information
Alignment
Homeland XP
Race Shifter Classes Totemist
Abilities
Strength
16 +3
Dexterity
16 +3
Constitution
15 +2
Intelligence
10 +0
Wisdom
10 +0
Charisma
6 -2
Armor Class
AC 19
Touch AC 14
Flat-footed AC 16
Saving Throws
Save   Base   Att.   Mod
Fortitude 6 = 4 +2 + 0
Reflex 7 = 4 +3 + 0
Will 1 = 1 +0 + 0
Hit Points Max 26 Current 26
Combat
Base Attack 3
Melee Mod Ranged Mod
Grapple Mod Size Mod
Initiative 3 =Dex 3 + Mod 0
Weapons/Attacks
Name Modified Attacks Damage Critical Range Sz/Type
bite +5 1d6+9
girallon Claw +7/+5/+5/+5 1d4+8/ 1d4+7
Ammunition
Ammo Quantity Ammo Quantity
Skills
Skill Ranks Attr Misc Check
Concentration 4 Con 0 6
Knowledge (arcana) 4 Int 0 4
Knowledge(nature) 4 Int 0 4
Listen 4 Wis 0 4
Spot 4 Wis 0 4
Survival 4 Wis 0 4
Swim 4 Str 0 7

Character Sheet 2

Character Info

Feats

Longtooth Elite (bite damage deals 1 con damage)
Bonus Essentia (+2 essentia)
Multiattack (secondary attacks are at -2 instead of -5)

Race Traits

Shift - Bite (+2 strength, 1d6+1)
lowlight vision
+2 balance, climb, jump

Class Features

Wild Empathy, illiteracy, totem chakra bind (+1 capacity), Totem's Protection: +4 to saves vs supernatural abilities of magical beasts. 4 soulmelds, 3 (5) essentia, 1 bind (Totem)

Languages

Wealth
PP GP SP CP
95
Gem/Jewels:
Other Wealth
Equipment
Slot Description Weight
Head 0
Eyes 0
Cloak 0
Amulet 0
Robe 0
Vest 0
Bracers 0
Gloves 0
Rings protection+1 0
0
0
0
Belt 0
Boots 0
Armor darkleaf breastplate 0
Shield 0
In Hand 0
0
Readied 0
0
0
0
0
0
0
0

Misc Equipment


Misc Equpiment Weight: 0
 
 
 
 
 
   
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