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Christopher Malcom

Submitted by: richardm
Last Update: 3/3/2006 11:38:02 AM
DM Name:
Game Thread: None
Member of the SG campaign

Christopher was an excellent marksman during training.  His above average intellect could have landed him nearly any MOS he wanted, but he chose to become a sniper.  Encouragement from his superiors led him to join special ops missions, where has made a name for himself as someone who can overcome impossible odds.  More than just a skilled gun, Christopher thinks on his feet and is skilled with multiple weapons including explosives.  The combination of his skills and family connections (his uncle is a general) lead him to get the security clearance he needed to join the SG program. Christopher Malcom, Male Human Fast Hero1: CR 1; Medium Humanoid ; HD 1d8(Fast Hero) ; hp 8; Init +2; Spd 30; AC:15 (Flatfooted:13 Touch:12); Atk +0 base melee, +2 base ranged; +0 (1d3, Unarmed strike); AL N; SV Fort +0, Ref +3, Will +2; STR 10, DEX 14, CON 10, INT 14, WIS 14, CHA 11.
Skills: Balance +6, Craft (Mechanical) +2, Demolitions +2, Hide +4, Move Silently +6, Pilot +4, Profession +6, Spot +4.

Feats: Advanced Firearms Proficiency, Burst Fire, Personal Firearms Proficiency, Simple Weapon Proficiency.
Possessions:
Goods: Wealth Bonus (7)