Project Wonderful - Your ad here, right now, for as low as $0.00
Logged in as
Anonymous
Login Now
|
Register
Comic
Roleplaying
-Game Threads
-Character Vault
Articles
Community
Support
Misc.
Project Wonderful - Your ad here, right now, for as low as $0.00
Leareth "nickname" Lastname
Submitted by:
Aiden
Last Update: 1/31/2007 5:53:30 AM
DM Name: kalgalath
Game Thread:
http://dndorks.com/forums/thread/795045.aspx
kalgalath's Chara for SR3 (9%)
Character Sheet 1
Character Information
Alignment
Homeland
NCO:Corporal
XP
1000
Race
Human
Classes
Techie 1/Infiltrator 1
Abilities
Strength
13
+1
Dexterity
18
+4
Constitution
13
+1
Intelligence
17
+3
Wisdom
14
+2
Charisma
10
+0
Armor Class
AC
14
Touch AC
11
Flat-footed AC
11
Saving Throws
Save
Base
Att.
Mod
Fortitude
1
=
0
+
1
+
0
Reflex
6
=
2
+
4
+
0
Will
4
=
2
+
2
+
0
Hit Points
Max
13
Current
13
Combat
Base Attack
0
Melee Mod
1
Ranged Mod
3
Grapple Mod
1
Size Mod
0
Initiative
4
=Dex
4
+ Mod
0
Weapons/Attacks
Name
Modified Attacks
Damage
Critical
Range
Sz/Type
.45 autoloader
2d6+2
0
30
S
Taser (nonlethal)
1d6
0
20
1
..50 Sniper rifle (modified)
2d12-2
0
150
S
Combat Knife
1d4
0
10
x
Ammunition
Ammo
Quantity
Ammo
Quantity
.50 caliber (Boxes)
-_-
.45 caliber
-_-
Taser Top
-_-
Skills
Skill
Ranks
Attr
Misc
Check
Computer Use
5
Int
2
10
Disable Device
5
Int
0
8
Repair
5
Int
2
10
Research
5
Int
0
8
Spot
5
Wis
0
7
Escape Artist
5
Dex
0
9
Listen
5
Wis
0
7
Move Silently
5
Dex
0
9
Search
5
Int
0
8
Sleight of Hand
5
Dex
0
9
Know (technology)
5
Int
0
8
Character Sheet 2
Character Info
Feats
Armor(Light, Medium)[Free];Personal Firearm Prof.[free];Gearhead;Quick Reload[free];Point Blank Shot;
Race Traits
Armor= Damage Resistance 4 (-4 damage per attack)
=|1 feat 1st lvl|=
=|4 SP 1st lvl 1 every lvl after|=
Reputation: 1
Class Features
Sweep: An Infiltrator knows how to size up an area and get the lay of the land in a single sweep of his or her eyes. This sweep provides a +4 circumstance bonus on Spot checks and covers an area out to 30 feet away from the Infiltrator. The Infiltrator can use this bonus at the start of an encounter.
Anything not concealed can be spotted in a sweep with a successful check (DC 10). The DC for concealed or less obvious threats is equal to their Hide check result.
-----
Jury-Rig: A Techie gains a +2 competence bonus on Repair skill checks made to attempt temporary or jury-rigged repairs. See the Repair skill for details on jury-rigging. At 7th level, this competence bonus increases to +4.
Languages
English,(Pick 3 more)
Wealth
PP
GP
SP
CP
0
0
0
0
Gem/Jewels:
0
Other Wealth
Credits:
Equipment
Slot
Description
Weight
Head
Standard issue
0
Eyes
0
Cloak
0
Amulet
0
Robe
0
Vest
Metal Lace
0
Bracers
Metal Lace
0
Gloves
Standard issue
0
Rings
0
0
0
0
Belt
Standard issue
0
Boots
Standard issue
0
Armor
Metal Lace
0
Shield
0
In Hand
0
0
Readied
.45 Autoloader
0
.50 Sniper Rifle
0
0
0
0
0
0
0
Misc Equipment
Standard Techie and Infiltrator Gear
Misc Equpiment Weight:
0