Elethe
Submitted by:
zomb1e
Last Update: 9/26/2009 5:17:59 PM
DM Name: Nova
Active Game Threads:
A roguish, perceptive female elf with a passion for artifacts and a gift of lethal subtlety.
Elethe is young by elf standards, but don't mistake her age as an indication of inexperience. Possessing sharp wit and a deep interest for knowledge, she spent much of her youth with either her nose in books or adventuring in forests and caves near her home in search of artifacts. Her adventures taught her the importance of stealth, and her ability to move without being detected, while raw, is one she's proud of. Her "uncle," a human who passed away when she was sixteen, played a big part in her roguish development.
Elethe has left her home to look for a specific stone- though she won't speak of its name and clams up whenever someone asks her about it
Companions
Powers
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Melee Basic Attack
Effect:
Additional Effects: +2d6 to damage once per round (Sneak Attack)
Source:
At-Will Power
Ranged Basic Attack
Effect:
Additional Effects: +2d6 to damage once per round (Sneak Attack)
Source:
At-Will Power
Deft Strike
Effect:A final lunge brings you into an advantageous position.
At-Will Martial, Weapon
Standard Action Melee or Ranged weapon
Requirement: You must be wielding a crossbow, a light blade, or a sling.
Target: One creature
Special: You can move 2 squares before the attack.
Attack: Dexterity vs. AC
Hit: 1[W] + Dexterity modifier damage.
Additional Effects: +2d6 to damage once per round (Sneak Attack)
Source:
View Rules (Requires DDI Account)
At-Will Power
Piercing Strike
Effect:A needle-sharp point slips past armour and into tender flesh.
At-Will Martial, Weapon
Standard Action Melee weapon
Requirement: You must be wielding a light blade.
Target: One creature
Attack: Dexterity vs. Reflex
Hit: 1[W] + Dexterity modifier damage.
Additional Effects: +2d6 to damage once per round (Sneak Attack)
Source:
View Rules (Requires DDI Account)
At-Will Power
Elven Accuracy
Effect:With an instant of focus, you take careful aim at your foe and strike with the legendary accuracy of the elves.
Encounter
Free Action Personal
Effect: Reroll an attack roll. Use the second roll, even if it’s lower.
Additional Effects:
Source:
View Rules (Requires DDI Account)
Torturous Strike
Effect:Torturous Strike
If you twist the blade in the wound just so, you can make your enemy howl in pain.
Encounter Martial, Weapon
Standard Action Melee weapon
Requirement: You must be wielding a light blade.
Target: One creature
Attack: Dexterity vs. AC
Hit: 2[W] + Dexterity modifier damage.
Additional Effects: +2d6 to damage once per round (Sneak Attack)
Source:
View Rules (Requires DDI Account)
Easy Target
Effect:You deal a staggering blow to your enemy, setting it up for future attacks.
Daily Martial, Weapon
Standard Action Melee or Ranged weapon
Requirement: You must be wielding a crossbow, a light blade, or a sling.
Target: One creature
Attack: Dexterity vs. AC
Hit: 2[W] + Dexterity modifier damage, and the target is slowed and grants combat advantage to you (save ends both).
Miss: Half damage, and the target grants combat advantage to you until the end of your next turn.
Additional Effects: +2d6 to damage once per round (Sneak Attack)
Source:
View Rules (Requires DDI Account)
Equipment Cards
+1 Duelist's Shortsword
Properties:Enhancement: +1 attack rolls and damage rolls
Critical: +1d6 damage
On a critical hit you deal +1d8 damage instead of +1d6 if you have combat advantage
Power:Power (Daily): Minor Action. You have combat advantage against the next creature you attack with this weapon on this turn.
Source:
View Rules (Requires DDI Account)
Properties:
Power:
Source:
Rituals